Studio Manifesto

We are here to serve the gamer with awesome games.

No fun,
no game

A gamer can expect a fun game, if a game is not fun, the gamer provides feedback to us to make it fun. If we fail to make a game fun, the gamer can be reimbursed.

Full price,
full game

A gamer can expect a full game when they pay the purchase price. The gamer wonโ€™t face hidden costs or a pay-wall to enjoy the full experience of the game.

Irresponsible studio,
no studio

A gamer can expect the studio to be responsible for the game and its content. The gamer can always challenge the studio on taking responsibility for the game.

Gamedev Sneak Peaks

About

How did we get here?

2018-2022

A humble beginning

From 2018 the basic concepts for the environement and game designs first noted down. These early ideas form the basis for the current project in development at BFGS. To provide some meat on the bone the initial draft of the GDD was initiated. In parallel the first prototypes of features were built and experience was gained in game development.

2023

The Team is born

In 2023 the team was assembled and studio established. Early rounds of game design brainstorming and feature prototypes were held. Assets were explored for prototyping and core game play features designs were locked in. Initial funding has been secured and the organization properly composed. We are in business!

2024

Open for business!

September 2024 marked the grand opening of the head office.

Our Amazing Team

Contact

Get in touch with us!

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